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#81
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In message
..net, at 20:57:49 on Tue, 18 Dec 2012, Neil Williams remarked: "Finished your journey? Touch the purple validator to ensure you are charged the correct fare". Or perhaps more logical one to signify that you are continuing it. Even better, just close the journey if a touch-back-in doesn't occur within the OSI time period, if necessary the next time the card is used. Don't see why that's hard. I think you misunderstand the failure mode, which I think is people leaving the OSI station to go about their business, and who then return for an onward journey *before* the OSI times out, which then confuses the system if their A-B-C (where B is the OSI) exceeds the quota for an A-C journey. -- Roland Perry |
#82
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Recliner wrote:
But there's also the issue of the journey time limit, which is where the problem can arise. For example, let's say journey 1 lasts 80 minutes (90 allowed), and the next journey, from the same station, starts 15 minutes later (20 mins OSI allowed). The Oyster system will try and combine these into a single journey, but the combined journey may well exceed the allowed time, leading to two incomplete journeys. A sensible solution for OSIs would be to add the time outside the system while using an OSI to the maximum. There is also no sense in allowing an OSI if you exit a station then re-enter the same one, possibly except during disruption, because that's either a break of journey or a return journey, not an out of system interchange. Neil -- Neil Williams in Milton Keynes, UK. Put first name before the at to reply. |
#83
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Neil Williams wrote:
Recliner wrote: But there's also the issue of the journey time limit, which is where the problem can arise. For example, let's say journey 1 lasts 80 minutes (90 allowed), and the next journey, from the same station, starts 15 minutes later (20 mins OSI allowed). The Oyster system will try and combine these into a single journey, but the combined journey may well exceed the allowed time, leading to two incomplete journeys. A sensible solution for OSIs would be to add the time outside the system while using an OSI to the maximum. There is also no sense in allowing an OSI if you exit a station then re-enter the same one, possibly except during disruption, because that's either a break of journey or a return journey, not an out of system interchange. OSI also applies in large complex stations like Kings X, so the second journey may well start from a separate entrance in the same complex. |
#84
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In article
, (Neil Williams) wrote: wrote: "Finished your journey? Touch the purple validator to ensure you are charged the correct fare". Or perhaps more logical one to signify that you are continuing it. Even better, just close the journey if a touch-back-in doesn't occur within the OSI time period, if necessary the next time the card is used. Don't see why that's hard. Isn't the problem that people re-enter the station within the OSI period because their visit is a brief one? -- Colin Rosenstiel |
#85
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#86
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![]() "Neil Williams" wrote in message ... wrote: "Finished your journey? Touch the purple validator to ensure you are charged the correct fare". Or perhaps more logical one to signify that you are continuing it. Even better, just close the journey if a touch-back-in doesn't occur within the OSI time period, if necessary the next time the card is used. Don't see why that's hard. Journeys terminating at an OSI are closed. It's the default to reopening when you touch back in again (within the allowed time) that allows the problem. (and you then only end up with a wrong charge if the total journey time is more that allowed - but that's much more likely to happen if the second leg isn't really a second leg at all) tim |
#87
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![]() "Neil Williams" wrote in message ... Recliner wrote: But there's also the issue of the journey time limit, which is where the problem can arise. For example, let's say journey 1 lasts 80 minutes (90 allowed), and the next journey, from the same station, starts 15 minutes later (20 mins OSI allowed). The Oyster system will try and combine these into a single journey, but the combined journey may well exceed the allowed time, leading to two incomplete journeys. A sensible solution for OSIs would be to add the time outside the system while using an OSI to the maximum. I don't think the time outside the system is critical to causing the problem here (except in as much as making it possible to transact your genuine business within the transfer time). You're just as likely to "time out" on a through journey that "wasn't" if you spend 15 minutes transferring as 2 minutes. tim |
#88
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"tim....." wrote:
I don't think the time outside the system is critical to causing the problem here (except in as much as making it possible to transact your genuine business within the transfer time). You're just as likely to "time out" on a through journey that "wasn't" if you spend 15 minutes transferring as 2 minutes. Maybe if it times out, then, it should be reconstructed as two journeys split at the last OSI touched. Or can't it do that? Neil -- Neil Williams in Milton Keynes, UK. Put first name before the at to reply. |
#89
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Neil Williams wrote:
"tim....." wrote: I don't think the time outside the system is critical to causing the problem here (except in as much as making it possible to transact your genuine business within the transfer time). You're just as likely to "time out" on a through journey that "wasn't" if you spend 15 minutes transferring as 2 minutes. Maybe if it times out, then, it should be reconstructed as two journeys split at the last OSI touched. Or can't it do that? It doesn't, but I think it should. |
#90
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![]() "Neil Williams" wrote in message ... "tim....." wrote: I don't think the time outside the system is critical to causing the problem here (except in as much as making it possible to transact your genuine business within the transfer time). You're just as likely to "time out" on a through journey that "wasn't" if you spend 15 minutes transferring as 2 minutes. Maybe if it times out, then, it should be reconstructed as two journeys split at the last OSI touched. Or can't it do that? Well of course it should, but currently it can't. The hard part here is that, theoretically, the journey could include two (or more) OSIs and there (apparently) isn't enough memory on the card to keep all of them to calculate the backtracking correctly. But I don't see that this precludes them implementing a solution that works automatically for the simple case. There might still be people who can't be resolved this way, but unless I have thought this through wrongly, this incorrect set is absolutely a subset of the current incorrect set (and certain to be very much smaller). tim |
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